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Users are now able to directly access the Asset Library from a tab in the left side panel menu. We have also included our Synode 3D Assets for all users to be able to have a starting point for a new project, or add common objects (eg; tools, shapes, etc) into scenes for added depth in their projects

Users are now able to export rendered images of their scene from the export panel.

Additionally they can export the 3D models out of their scene as a GLB, USDZ, OBJ or FBX. Users also have the control of whether they want to export the entire hierarchy or just the visible objects in the scene.

We have created some detailed sample projects for both the Visualizer and Builder studios for users to see what can be created in Synode and how a project can easily be set up themselves with their own 3D files!

